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Main
- Class in
draw
Helper class that contains
Main.main(String[])
method to launch application.
Main()
- Constructor for class draw.
Main
main(String[])
- Static method in class draw.
Main
Launch the application.
Model
- Class in
draw.model
Represents the collection of all Entity objects in the application.
Model()
- Constructor for class draw.model.
Model
mouseDragged(MouseEvent)
- Method in class draw.controller.handler.
ActiveToolHandler
mouseMoved(MouseEvent)
- Method in class draw.controller.handler.
ActiveToolHandler
Responsible for identifying anchorType when hovering over one, or just an ordinary element.
mousePressed(MouseEvent)
- Method in class draw.controller.handler.
ActiveToolHandler
mouseReleased(MouseEvent)
- Method in class draw.controller.handler.
ActiveToolHandler
move(Point, int, Optional<Element>, int)
- Method in class draw.controller.handler.
ChangeCursorHandler
move(Point, int, Optional<Element>, int)
- Method in class draw.controller.handler.
Handler
move(Point, int, Optional<Element>, int)
- Method in class draw.controller.handler.
SelectHandler
Takes on responsibility of changing cursor into a MoveCursor when over any element.
move(Point, int, Optional<Element>, int)
- Method in interface draw.controller.
IActionInterface
Movement of cursor detected without the mouse button being pressed.
MoveIfSelectedVisitor
- Class in
draw.controller.visitors
Move all selected items by the desired (deltaX, deltaY) relative to the one being chosen.
MoveIfSelectedVisitor(int, int)
- Constructor for class draw.controller.visitors.
MoveIfSelectedVisitor
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